Lucas Meijer
2014-06-30 08:24:25 UTC
Hi,
Unity is a game development tool that for some platforms uses Boehm to
collect garbage generated by our users .NET code.
Our builtin profiler can profile all the different game subsystems we have,
and I've added support to it for also profiling the boehm collector.
I've added profiling callbacks to our version of boehm, and would like to
ask this list if there's any interest in taking these patches. (the
friendly folks at the mono project did pretty much the same for their fork
of boehm).
Here's the patches we have now. I'd be more than happy to adapt/fix any
concerns they might have.
Bye, Lucas
Unity is a game development tool that for some platforms uses Boehm to
collect garbage generated by our users .NET code.
Our builtin profiler can profile all the different game subsystems we have,
and I've added support to it for also profiling the boehm collector.
I've added profiling callbacks to our version of boehm, and would like to
ask this list if there's any interest in taking these patches. (the
friendly folks at the mono project did pretty much the same for their fork
of boehm).
Here's the patches we have now. I'd be more than happy to adapt/fix any
concerns they might have.
Bye, Lucas